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The Bitter Sea is located on the west side of the continent of Triagia upon the world of Midkemia. It contains two notable islands, Queg and Sorcerer's Isle; and is the main trading sea between The Empire of Great Kesh, The Free Cities of Natal and the Kingdom of the Isles.

Notable FeaturesEdit

Straits of DarknessEdit

The Straits of Darkness are a narrow passageway that connects the Endless Sea to the Bitter Sea. It is a critical shipping route between the ports of the Bitter Sea, particularly Krondor, and the rest of the world. They gain their name from the dangers associated with winter travel through them.

Sorcerer's IsleEdit

Sorcerer's Isle is counted the home of the evil magician Macros the Black. It is held in wary regard by sailors of The Bitter Sea and a number of myths surround the island and it's owner. In reality the island is quite peaceful and the superstition and myths surrounding it were created by Macros to ensure his independence, upon his disappearance at the end of the Riftwar the island was occupied by Pug. The island is now utilized by Pug as the headquarters for the Conclave of Shadows.

The Kingdom of QuegEdit

The Kingdom of Queg is a small island nation that has arisen from revolting citizens from the Empire of Great Kesh. Geothermal activity seems to have been responsible for the island of Queg as the island contains an active volcanic and has some of the richest farming soil due to this mineral output. Now a notable trading port most Quegans view outsiders as suspicious requiring that any outsider have a nominated sponsor from Queg to ensure his cooperation and trustworthiness, any visitor without a sponsor is considered fair game for the island slavers.

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